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Wearable Art
When the term "garment" is used, it refers to structures that are habitable, wearable, wearable, not necessarily useful.
The subjectivity inherent to the artist, the multiplicity of spatial experiences lived by her, the concepts treated as well as the articulation of these elements, presents several possibilities of approaching the experimentation of various mechanisms, spatial hybrid and sensory experiences.
In this global and globalizing world, where there is a great desire for knowledge of distant realities and great ignorance of what is close, Fashion/ clothing allows the transfer of images to habitable structures, not always functional, that communicate and allow unique and personal experiences, as they become an integral part of what the "inhabitant" of this structure intends to transmit.